FIFA 17 REVIEW
FIFA 17 REVIEW
An absorbing story mode compensates for an occasional lack of match sharpness.
FIFA 17’s headline feature is The Journey, a story about a prodigious young talent attempting to make a name for himself in the Premier League. It’s a microcosm of everything that’s good and bad about FIFA – peerless presentation surrounding a match engine that’s an improvement on last year, but still needs work – and yet it’s the most fun I’ve had with the series for a good few seasons. Perhaps more importantly, it’s a welcome reminder of the personal stories at the heart of a sport (and a series) that, in recent times, has felt more concerned with its corporate identity. It’s not easy to find ways to surprise people in an annualised game, but this is a very pleasant one.The story of likeable 17-year-old Alex Hunter and his rise from unvarnished academy product to bright young starlet follows a conventional path – not quite rags to riches, but close – though it’s affectingly told, even if FIFA 17’s PEGI rating ensures that it’s a rather airbrushed take on the modern game. Still, the setbacks and insults sting – on his debut as a substitute the opposition fans taunt him with a chant of “who are ya?” while you’ll attract social media criticism from supporters and fellow professionals (at one stage, an embittered ex-teammate hashtags you as a #benchwarmer). Naturally, this only made me all the more determined to succeed.
It’s sentimental, but appropriately so – football fans seem especially prone to outbursts of emotion, from full-blown weeping at relegations to misty-eyed reminiscences of “the good old days”. The Journey also represents the fripperies of the modern game well, as you’d expect – from post-match interviews with dialogue responses that can affect your standing with your manager, teammates, and supporters, to a choice of branded boots for your first sponsorship deal. If the excessive branding is a bit of a turn-off, it’s also quite authentic. Otherwise, The Journey is surprisingly down to earth. Hunter’s more impressed by his achievements on the pitch than what they earn him off it, and there’s a particularly lovely moment where he gets his first full start and experiences a sudden rush of nervous pride at the realisation that he’s going to kick off the game. Aided by a terrific Atticus Ross score, which is emotive without feeling manipulative, The Journey follows its familiar storyline with real conviction.
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It’s not easy to find ways to surprise people in an annualised game, but [The Journey] is a very pleasant one.
It’s worth pointing out that while you can contribute to Hunter’s journey, your progress is bound to the needs of the story. In the early stages, I regularly fulfilled the manager’s expectations even during limited substitute appearances, but I still found myself watching the game from the bench and eventually being shipped out on loan. Sometimes, the demands for bonus achievements are entirely unreasonable – trailing 3-0 to Man City with less than half an hour left, I was somehow expected to achieve five shots on target and come away with at least a draw.
The grading is questionable elsewhere, too. While jostling with a defender, I found myself losing points for apparently conceding possession three times, but wasn’t rewarded for regaining it as I finally sprinted clear. Perfectly good shots that are well blocked by smart defending are classed as ‘poor’. During one narrow victory, I quite deliberately played the ball off a defender to earn a corner and relieve some of the pressure my team had been under; the manager’s comments after the game chided me for conceding possession.
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[The opposition] might be difficult to win possession from, but they’re often easy to exploit with more direct play
But while FIFA still doesn’t do enough to distinguish the playstyle of individual teams, there are some signs of improvement over last year’s game. For example, I noticed a particular difference in style when playing Leicester City: they took more risks, moved the ball quicker, and played more direct football, making for much more exciting, dynamic matches. In one thrilling moment, as Jamie Vardy hared past my back line, I brought a defender across, putting him under just enough pressure to force him to rush his shot, which whistled over the crossbar. It’s the most authentic FIFA has felt to me in quite a while.
Pace, having been nerfed last year, is back to being slightly overpowered, though with PES arguably taking it a shade too far the other way it’s refreshing to have the ability to outsprint full-backs. For all that extra burst of speed, though, I found responsiveness to still be an issue – it’s anyone’s guess whether you’ll manage to get a shot away before a defender closes in. Tweaks have been made to off-the-ball runs but the execution is uneven – teammates will try to move into more intelligent positions to receive the ball, but at times this means running directly across you. The player-selection algorithm also needs work, and flat passing can be bizarrely wayward – more than once, I’ve watched in dismay as a short five-yard pass has been interpreted as a command to hoof the ball out of play. Crosses, meanwhile, sometimes feel more like underarm throws into the box, with the inevitable interception greeted almost every time with the same line from Tyler: “Well, the ball deserved perhaps a better response from his teammates in the middle."
And if the new Frostbite engine hasn’t had a tangible effect on the way FIFA plays, it certainly has on the way it looks. The broad, round-shouldered players of last year are gone, replaced by models that look much more like actual human beings. With better likenesses, including all 20 Premier League managers, in visual terms FIFA 17 is a clear step ahead of its biggest rival.
Elsewhere, there’s such a sprawl of modes and features that it’s impossible to cover them all in detail - suffice to say that FIFA gets more comprehensive and overwhelming every year. Themed challenges are your main incentive to keep coming back to the ever compulsive Ultimate Team mode, with new ones set to be introduced over the course of the football season. There’s a new FUT Champions mode, too, which tasks you with scoring enough points to qualify for a weekend league, success in which can earn you in-game prizes. Career mode, meanwhile, offers more comprehensive club management options while letting you create an avatar for your manager so you can prowl the touchline and respond to events on the field.

FIFA 17
The Verdict
For all that FIFA promises something for every football fan, from the casual observer to the full-kit fanatic, I still find myself wishing that EA Sports would spend a little more time focusing on the basics. You could probably create the perfect football game by letting Konami handle everything on the pitch, with EA Sports responsible for everything off it. But FIFA plays well enough that the gains elsewhere – in terms of licensing, authenticity, and big-match atmosphere – more than compensate for those shortcomings. For my money, PES is still ahead where it counts most, but The Journey gives FIFA something unique and rewarding. If you can afford it, this year it might just be worth getting both.
GREAT
A terrific story mode and improved graphics make for a better game than last year though it’s behind PES on the pitch.
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